The year is 2054. A special pre-crime unit has been in existence for six years. An experimental program has been developed based on psychic technology that allows the department's employees to learn about a murder that has not yet been committed and arrest a suspect before he commits a crime.
This system of convicting criminals and preventing crime is becoming more widespread. The system works perfectly, but the scariest part begins when you find yourself accused of a homicide that has not yet been committed.
He is an ordinary construction worker living in a small apartment in a run-down section of the city of the future somewhere in New Asia. Although he is generally happy with his own life, he can't shake the feeling that he wants something more. His need for exciting new experiences leads him to the office of a company called "Recall Everything," which implants fantasy memories into his clients' memories, which they can have without risking the risk of experiencing the events themselves in reality. While the hero chooses which memories to acquire, a SWAT team storms the room where he is and is about to take him into custody. To his own amazement, he promptly destroys the entire squad with incredible fighting skills he never knew he possessed...
After a particularly difficult job, hit men Ray (Colin Farrell) and Ken (Brendan Gleeson) head to Belgium. The medieval city they land in is beautiful but Ray hates it while Ken finds its beauty enchanting. Their experiences become increasingly surreal as they encounter tourists, locals, an American dwarf who thinks he's Napoleon Bonaparte reincarnated; this makes them question their own identities which may lead to life-changing changes for both of them if the events are real or not.
In a dystopian near future, single people, according to the laws of The City, are taken to The Hotel, where they are obliged to find a romantic partner in forty-five days or are transformed into beasts and sent off into The Woods.
When a nice new neighbor moves in next door, Charley discovers that he is an ancient vampire who preys on the community. Can he save his neighborhood from the creature with the help of the famous "vampire killer", Peter Vincent?
Set in the near future, the film chronicles the odyssey of 30 young men and women who are sent deep into space on a multi-generational mission in search of a new home. The mission descends into madness, as the crew reverts to its most primal state, not knowing if the real threat they face is what's outside the ship or who they're becoming inside it.
Bad Blake is a broken-down, hard-living country music singer who's had way too many marriages, far too many years on the road and one too many drinks way too many times. And yet, Bad can't help but reach for salvation with the help of Jean, a journalist who discovers the real man behind the musician.
Intermission is an urban love story about people adrift and their convoluted journeys in the search for some kind of love. When the desperately insecure and emotionally inarticulate John breaks up with Deirdre to 'give her a little test' his plan backfires leaving her broken-hearted and him alone and miserable. Through chance and coincidence, their break-up triggers a roller coaster ride of interweaving escapades in the lives of everyone around them. Intermission presents a slice of life, the passage between breaking up and making up, exploring how our lives intersect, and the power we all possess to affect the lives of those around us.
Stu Shepard is a fast talking and wise cracking New York City publicist who gets out of trouble and lies with his clever charm, connections, and charisma. Stu's greatest lie is to his wife Kelly, who he is cheating on with his girlfriend, Pam. Upon answering a call in a phone booth in belief it is Pam, Stu is on the line with a dangerous yet intelligent psychopath with a sniper rifle. When realizing it is not a joke, Stu is placed in a powerful mind game of wits and corruption. The New York City Police eventually arrive thereafter and demand Stu comes out of the phone booth- but how can he when if he hangs up or leaves the booth he will die?